Greyhounds
Greyhounds
3D Modelling \ Figure | 09/20/07 @773 |
TheKraken |
critiques (18) |
views (842)
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Description
This was my entry for the latest hardcore modeling challenge on CGTalk. The subject was "Animals in Motion." I worked on this for about 1-2 hours on average every night for about 5 weeks.Initial models were created in Silo 2 and Lightwave. The hi res sculpting was done in ZBrush 3. Rendered in ZBrush 3.
Here's a turntable animation of the piece. It's about 6 MB.
GREYHOUNDS TURNTABLE ANIMATION
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Additional Downloads
Hi Res [1600x1200 px]Perspective [960x720 px]Perspective 2 [960x720 px]Side View [960x720 px]SideView 2 [960x720 px] |
Comments (18)
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09/20/07 @774
Alright fixed it...
09/20/07 @809
09/20/07 @812
09/20/07 @814
09/20/07 @826
herrwestphal, yeah the floor plane seems bowed in the middle under the sculpt. Not sure why. ZBrush has an awesome renderer but sometimes it's perspective rendering isn't quite perfectly accurate because of it's pixol rendering technology. It doesn't render the polys like other 3d apps. It renders z depth (pixels on the screen have depth as well as color).
The side views seem OK and doesn't have that anamoly .
09/20/07 @845
09/20/07 @893
cool render
09/21/07 @975
and this is an excellent zbrush render
really great work!
09/21/07 @552
09/21/07 @579
09/23/07 @640
Excellent job!!!
Nikola.
09/25/07 @018
09/26/07 @703
+10
09/29/07 @190
03/09/08 @808
03/10/08 @272
03/11/08 @031
03/13/08 @475